package game.johan.engine;
 
/*
Copyright (C) 2013 Johan Ceuppens

This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/

import java.util.Observable;
import java.util.Observer;  /* this is Event Handler */
 
public class GameDrawEventHandler extends GameObjectEventHandler {
    private GameDrawEvent resp;//OR String
    public void update(Observable obj, Object arg) {
    	if (arg instanceof GameEvent) {
            resp = (GameDrawEvent) arg;
            System.out.println("\nReceived Game (Object) Draw Event Response: "/* + resp.getStringCode() */);
        }
    }
}